What Is A Flush In Cribbage

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An introduction to the land of Cribbage. Learn how to play and get familiar with the rules of this card game. Strategy tips and scoring chart included. Cribbage is a simple two person card game. The game involves scoring points by playing and grouping cards into pairs. Flush (not including top card). A flush in cribbage is 4 or more cards all of the same suit (for example, four diamonds). What is Five Hundred Cribbage?

Cribbage is a popular card game usually played with a pegged board. Learn how to win by being the first player to earn 121 points. A flush in poker is getting five cards, all of the same suit.

Rationale for not scoring a 4-card crib flush?

Submitted by Visitor on Sat, 01/05/2013 - 18:04

I am new to the game of cribbage and am curious about the conspicuously negative rule excluding four-card crib flushes. This rule seems to be begging for a good mathematical explanation. Statistics seems like the right explanation, but the five-card crib flush is very improbable and intuitively does not seem to justify a special rule excluding the four-card flush.

Cribbage flush

A flush in cribbage is 4 or more cards all of the same suit (for example, four diamonds). If you hold 4 cards of the same suit in your hand, you score 4. If the turn-up card is also the same suit, you score 5.

However, in the crib, only a 5-card flush will count (the 4 cards in the crib and the turn-up card must all be the same suit).

See the main cribbage rules page for more information, and also our cribbage scoring chart.

500 Cribbage

What is Five Hundred Cribbage?

I am indebted to Mr Herb Barge who sent me scans of a book written by a distant relative of his in the 30s, Thomas B. Stauff. This book, entitled 'Rules of Play governing '500' Cribbage, Thomas system, a Modern Version of Cribbage', appears to be a fairly radical re-working of the game.

Counting 4-4-4-3-3

Submitted by admin on Tue, 11/17/2009 - 13:03

Juli emailed us to ask:

could you help solve an argument.
The hand is 4-4-4-3 with another 3 turned up.
I counted 15-2, 15-4, 6pts for the 4s and 2pts for the pair of threes for a total point count of 12.
Is this correct?

What Is A Flush In Cribbage

Juli,

Exactly right! The 4-4-4 makes 15 two ways, once with each of the 3s. There's a pair royal of 4s (6 points) and a pair of 3s, no runs, flushes or nobs equals 12 points total.

Cribbage rules - the scoring

(Previous section: Cribbage rules - the go)

Having played out all the cards, both players then score their hands, pone first - this time including the turn-up card as part of both hands. The dealer's crib also includes the turn-up. Again, points are scored for 15s, runs, and pairs; you can also score for a flush (all cards of the same suit) - see the cribbage scoring chart below for a handy reference. It is a key part of the rules of cribbage that the non-dealer should score first - at the end of the game, both players may have enough points to win, and the right to score first will determine victory. The cribbage board's positions usually alternate during the game, with first one player leading, then the other. The trick is to be in the first-scoring position when you are close enough to win!

Cribbage flush

If the four cards in your hand are of the same suit, you score four for a flush (a cribbage flush, unlike in poker, doesn't beat three of a kind!). If the starter card is also of the same suit, you score five. However, in the crib you cannot score a four-card flush; all five must be the same suit. These rules occasionally have local variations, so check to make sure which rules are being used. In an official tournament, the American Cribbage Congress rules apply.

Some cribbage rules sites explicitly state that flushes are not scored in cribbage. This is incorrect, at least according to the American Cribbage Congress rules, which are the nearest thing to an official set of rules for cribbage.

Cribbage pairs

2 points are scored for a pair in cribbage, and 6 for a pair royal - that is, three cards of the same rank. This can be considered as 3 different pairs worth 2 points each. Similarly, double pair royal (four of a kind) scores 12 as there are 6 ways of picking two cards from four. You begin to see why mathematicians love this game.

Combinations of cards making 15 score two points each - for example, 8 and 7. As many ways as you can make 15 with your cards, you score 2 points for each of them. For example, 8-7-7-A can make 15 three ways: the 8 and one 7, the 8 and the other 7, and the 7-7-A. Consequently it scores 6 points (for 15s, and a further 2 for the pair of 7s).

Cribbage runs

Runs score as many points as there are cards in them. For example, a four-card run 9-T-J-Q scores 4.

Cribbage nobs

You also score 1 point if you have the Jack of the same suit as the starter card (known as 'his nob' or just 'nobs').

Cribbage scoring chart

You can print out this cribbage scoring chart and keep it handy when you're playing!

ScoreValueComment
152-
Pair2-
Pair royal6Three of a kind
Double pair royal12Four of a kind
Run1 per cardRuns need not be in numerical order (eg 3-5-6-4) but they must be consecutive (3-4-4-5 does not score).
Go1The go is scored by the last player to lay a card.
312The 2 points for 31 includes a go (by definition no-one can go when the total is 31). So no extra point is scored for the go.
Nobs1'One for his nob' is scored if you hold the Jack of the turn-up suit.

Scoring a 29 hand

Submitted by admin on Wed, 08/19/2009 - 12:20

Dennis writes:

Can you break down the count of 29 as it is supposed to be counted? It seems you are not allowing the Jack to be counted with the 4 5's for another 8 points which would give 36 points.
Please help me with my confusion over this.
Kind Regards.
Newbie

Dennis,

The 29 cribbage hand page does not explain how the score is broken down, so here goes!

We score the 29 hand in the same way as any other: taking 15s first, then pairs, runs, flushes and nobs.

First count 15s. The Jack makes 15 with each of the 5s, that's 4 15s. Also, there are 4 ways of choosing three different 5s to make additional 15s. That's 8 in total, for 16 points.

Then pairs: there are 6 different pairs of 5s, for another 12 points. That's 28 so far.

There are no runs or flushes, so the Jack of nobs gives us a final point for 29.

I hope this helps!

Runs in the play

Submitted by admin on Wed, 09/03/2008 - 11:24

Ty Nielson emailed to ask:

So, we’re having some controversy in the office over some of the rules of the cribbage game, all being long time players of cribbage and each of us having slight variations in the rules that we want to play. For the rules that I request please answer with the rules that would be played in a traditional cribbage tournament. This is very important, it’s a business full of wrestlers, knife vendors, construction workers and young people, its getting pretty rough around the company deck here if you can imagine.

  1. When in play, and three people are playing cards off of one another, and a sequence of cards is thrown (3, 5, 4) do the cards have to be in sequence? Does the above throw represent a run of three for the thrower of the 4?
  2. Now assuming that 3,5,4,2 were played…. Do the last three cards have to be in sequence or is this 4 points for the player of the 2?
  3. Once this 4 card series is played, if 3,5,4,2,3 is played is this three points because it is the last three cards which must be in sequence? Or is this a double run of 4 for 8 (not counting the pair)?
  4. Similarly if the next card played is a 4, will this count as a double double run of four? How would this be counted.
  5. What are the specific rules for adding to runs in game play?
  6. During tournament cribbage, when the dealer has 4 cards in the crib of the same suit that do not match the lead card which was cut from the deck how does the dealer count his crib? Flush or not?
  7. If you have a detailed standard set of rules

Ty, that's a lot of questions! We spoke to Ezra, Cribbage Corner's wrinkled retainer and rules librarian. His rheumy eyes peered over his horn-rimmed glasses as he said:

The most important rule to remember when counting runs in the play is this. 'Each card played scores points for the run it completes.'

To take your first example of 3, 5, 4, the 4 completes a run of 3 so it scores 3. It does not matter if the cards are not in sequence.

If the next player lays a 2, that completes a run of 4, so scores 4.

There are no double or triple runs in the play (those only count when scoring the hand). So if 3,5,4,2,3 is played the last card only completes a run of 4, so it scores 4.

If the next card is a 4, that completes a run of 3 (2-3-4) so scores 3.

If a pair is played, it scores points for a pair but not for a run. For example, 2-3-4-4 would score 2 points for the pair, but it does not complete any runs, so it does not score any run points. Laying a 5 on this does not complete a run, because of the two 4s preceding it, so scores nothing. Remember there are no multiple runs in the play.

Your last question about the flush is simpler to answer. Remember 'No 4-card flushes in the crib'. While you can score a 4-card flush in the hand, in the crib all 5 cards must be of the same suit to score.

While there are no truly official rules for cribbage, the American Cribbage Congress is the recognised governing body for tournament cribbage in the United States and most tournaments worldwide are played according to its rules:

However, most of these relate to handling unusual situations (misdeals, mis-pegging and so on). For a detailed explanation of the mechanics of cribbage play, Pagat.com's Six Card Cribbage page is very useful.

Scoring a flush in the crib

Submitted by admin on Thu, 07/17/2008 - 12:49

James Walker emailed to ask:

four card flush...I know it counts fourin hand ...BUT does it score four in CRIB ?

There is a special rule for a flush in the crib. Normally, if you have four or more cards of the same suit in your hand, including the turn up card, you can score a flush. In the crib, however, a flush only scores if all four cards AND the turn up are the same suit. In other words, only a 5-card flush counts in the crib.

Cribbage etiquette

Etiquette is important in card games, cribbage more than most. It is regarded as a gentleman's game (naturally, for card-playing purposes, ladies can be gentlemen too). Like most worthwhile things in life, it is surrounded by complicated and often incomprehensible ritual. However, in an important sense the ritual is the game and so you dispense with it at your peril.

Before the game

Determine whether or not Muggins will be played. If you want to play Muggins but your opponent does not, be gracious and honour his wishes. After all, he is doing you a favour by giving up his time to play cards with you. You should also give your opponent his choice of game - five-card cribbage, six-card cribbage, short game, long game, best of three, best of five, and so forth. The wily pegger never passes up a chance to hone his skills and broaden his experience by playing something different from his usual game.

Some players allow a four-card flush in the crib; though this is not standard, it is a not unreasonable variation and makes for slightly higher scores. However you should determine in advance whether this will be allowed.

Various additions to the standard rules of cribbage are sometimes played, especially in tournaments: for example, that one cannot peg out on a go, or other restrictions on scoring. Unless such rules are specifically mentioned you should assume that you are playing standard cribbage. Once the game has started it is too late to change the rules.

The cut

Most official rules of cribbage stipulate a mandatory cut by pone before the deal. It is indeed common practice to make this cut; however, because it is specifically designed to prevent the dealer cheating, some feel it an unnecessary slur on their character. In games like poker, of course, often played with strangers and for high stakes, such measures are essential. Cribbage is a legacy of a more gentlemanly age (notwithstanding the rumours about Sir John Suckling). A gentleman does not imply that another gentleman might not be a gentleman.

Similarly, the rules allow for pone to take the deck and shuffle it himself before the deal. While perfectly legal, this would be an unusual thing to do and implies that the dealer is suspect.

Our own preference is to skip the cut, if only because it saves a little time. However, if pone requests the cut, of course you must grant it.

Pegging

During the pegging, when you play a card, announce the count clearly and follow it by any score you may have made. For example:

Pone: Four.
Dealer: Ten.
Pone: Fifteen five. [pegs]
Dealer: Twenty for two. [pegs]
Pone: Twenty-five for six. [pegs]
Dealer: Go.
Pone: One for the go. [pegs]

Dealer: Seven. And one for last. [pegs]

You should not peg for your opponent unless you have agreed that one of you will peg for both. Conversely, remember to peg your own points!

Scoring

Lay your cards face up in front of you so that everyone can see and check your scoring. Announce the combinations in a set order - usually: fifteens, pairs, runs, flushes and nobs. As you announce each combination point out the cards involved. For example:

'Fifteen-two, fifteen-four; a pair is six; and nobs is seven.'

Familiar fifteen/pair combinations such as Q-Q-5-5 (12 points) should nonetheless be announced individually: 'fifteen-two, fifteen-four, fifteen-six, fifteen-eight, and two pairs is 12'. Simply announcing 'I have 12' saves only a few seconds, and tells nothing about how the combinations are formed - possibly confusing your fellow players. You may miss points yourself if you try to count by recognising whole sets of combinations at once. At the worst say 'Fifteen-eight and two pairs is 12'. No-one will rebuke you for counting carefully and methodically, as long as you do not waste time. Similarly, combinations such as a double run of 3 (8 points) should be announced as 'two runs of three is six, and a pair is eight'.

Speed

Cribbage should be played allegro, ma non troppo. In other words, don't dawdle, but don't rush it either. Presumably you are playing the game for the enjoyment of it, in which case it should be treated as something to be savoured rather than rushed through at maximum speed.

This is not to say that one should play slowly. Save as much time as you can on things which don't require any thought - riffling, shuffling, dealing and cutting should all be done quickly and without fuss. The temptation is always to talk while one is shuffling, to analyse the previous hand, and so on. Avoid this. Shuffle smoothly and silently, then deal. Talk about the game after the game.

The time you save here can profitably be re-invested in thinking about your discards and plays. Take as much time as you need, but no longer than that. Pretending to ponder over ones discard, perhaps hoping to imply that you have an excellent hand, is not only against etiquette but boots nothing - unless your opponent is so intimidated that he resigns on the spot!

Strive to avoid the temptation, if you are losing badly, to slow right down, distract your opponent with chatter, and generally delay the inevitable. Apart from being bad sportsmanship, it delays the moment when you can start a new, and perhaps more successful game. On a strategic note, it is never worth giving up on a game. If you are losing, you should be fighting hard for every point, and striving to avoid a skunk. If you have no chance of avoiding the skunk, strive to avoid the double skunk! There is always work to be done. At the worst, you can use the freedom of this situation to try out new ideas and experimental plays which you would not risk in a game-leading position.

After the game

If you won, don't crow about it. If you lost, don't gripe about it. Either way, thank your opponent for the game. Compliment her on her play if you thought it was good; keep quiet if it wasn't. Insincere compliments are worth no more in cribbage than any other field.

Refrain from long post-mortems. Do not point out your opponent's mistakes or faults unless she specifically asks you for a critique.

How to cheat at cribbage

Cheating in a friendly card game is pointless, and dangerous in any other kind, so we don't recommend it. But it is possible to cheat in cribbage, and it would be wise to know how to spot if someone is trying to cheat you.

One way to cheat at cribbage is to miscount your hand, particularly when counting quickly, and to announce scores that you haven't in fact made. Always check-count your opponent's hand, and don't let them rush you if it is a tricky score to calculate. It is quite possible to make innocent mistakes when counting, but if your opponent repeatedly overcounts her hand, beware.

Over-pegging your score is another form of cribbage cheating. In a fast-paced game it is easy to peg more points than you made. Double-check your opponent's pegging.

It is illegal in cribbage to renege; that is, to fail to play a card when the rules say you can. It happens often that your opponent lays down his last card leaving you with several small cards in hand. You must play them all if you can. If your opponent says 'Go', and following the restart of the count lays down a card that he could have played before the Go, this is a renege and against the rules of cribbage. Usually reneging is simply a mistake, but if this happens more than once in a game your opponent may be trying to cheat you. (The penalty in tournament play for reneging is detailed on the renege page.)

Penalties in cribbage

In games where anything other than fun is at stake, penalty points usually apply to offences such as glancing at the bottom card, looking into the crib, or moving your opponent's pegs. See our cribbage penalties page for full details of the penalty points that apply in formal play.

What is Cribbage?

Cribbage is a card game originating from the United Kingdom, and it is designed to be played by 2-6 players. The game is, at its core, a strategy-based card game, but it also has a distinct cribbage board that epitomizes the game type. The game has a strict set of rules and a unique scoring system, making it an acquired taste.

The classic Cribbage game has quite a following, especially in its country of origin. It is commonly played in pubs, clubs and other places of gathering, and serves as a popular pastime among the UK-based public.

The Board

Cribbage’s most distinctive aspect is theboard, and the same board style has been used since the game’s introduction inthe early 17th century. The board serves as a makeshift scoringsheet, and is definitely one of the defining aspects of the game.

A typical Cribbage board template is a sequence of holes,known as “streets”, laid out in a cyclic fashion. Scores are kept across thewhole game, so two pegs are used per player. These pegs are used in analternating fashion, such that the previous peg always remains to show theprevious score.

While that forms the essentialscore-counting part of the board, there are also certain other boards thatincorporate a separate game-counter, which shows the number of games won byeach side.

How manyholes are in a Cribbage board?

The boards count score for each player, upto a maximum of 121, hence each line of peg-holes having a maximum of 120 holesin total.

How to Play Cribbage?

Cribbage is designed to be played by 2-6players, and you really just need a deck of the standard 52-card deck to play Cribbage. The board is anadded bonus, but can be substituted with a simple score sheet or counter if oneis unavailable.

The goal of the game is to be the firstplayer to reach the score threshold of 121 points, though certain variationsmight prefer the 61-point limit instead. Scores are awarded for satisfyingspecific conditions, which will be described in detail in the Scoring sectionof the guide.

We provide easy Cribbage instructions for the 2-player variant below.

Deal Phase

Regardless of the number of players, theturn order is determined through deck splitting. The player who reveals thelowest card goes first. Turn order then proceeds in clockwise order.

The dealer shuffles the deck and proceeds todeal 6 cards to each player. These 6 cards form the hands of each player. Eachplayer is then required to discard 2 cards, to form the crib. These discardedcards are placed face down, and will only be used in the Show phase of thegame.

At this stage, all players will have handsconsisting of 4 cards, and the crib also contains 4 cards.

The player to the left of the dealer willthen cut the deck, and the dealer reveals the top card. This card will be the“starter”.

Dealers rotate at the end of each round.

Play Phase

The non-dealer goes first, and places acard from their hand face up in front of her, stating the count. The count iscumulative, so each successive card played by any player will add to thisvalue.

For instance, if the first card laid down isa 5, the non-dealer will say “5” as the count. The dealer then plays a 10 inresponse. The dealer will say “15” as the count, summing up all previouslyplayed cards.

The count cannot exceed 31, and if a playeris unable to play cards without exceeding the count, they will say “Go”. If allplayers call “Go”, the last player who managed to play a card will earn apoint. The count is then reset to 0.

During the Play phase, players can beawarded points for achieving certain conditions. These include:

  • Making a count of exactly 15
  • Playing a card that is a pair,three of a kind, or four of a kind with the previously played card
  • Making a run of three or morecards (note that suit is unimportant in these runs)

As scores are awarded, the pegs are movedin a leapfrog fashion. For example, if the dealer gets 2 points, he places apeg 2 holes ahead.

Show Phase

Once the play phase concludes, each playerthen places their hands face-up. Scores are the awarded based on the contentsof each hand. The starter card that was revealed during the Deal phase is alsoconsidered in the combinations.

Points are awarded for the following:

  • Combinations of cards totallinga value of 15
  • Runs
  • Pairs
  • Nobs, where a player has a Jackof the same suit as the starter card
  • Flushes

When revealing each combination, the playeris required to show each combination, and count the points out loud.

The dealer, after counting his/her hand,also counts the crib, and adds valid combinations from the crib to his score.

Winning

A player wins the game once he/she reachesthe defined point threshold.

Cribbage Rules

There are specific rules one must follow in Cribbage, and there is the optional “Muggins” rule that can add a layer of strategy.

Card Values

The cards are valued with Kings being thehighest card, and Aces being the lowest.

Calling Counts

Counts are called with the conditionpreceeding it. For example, a player will call their scores as such “Pair 2,Pair 4, Three of a kind 7, 15 9…” and so on. This applies to all phases of thegame.

Flipping Jacks

If a Jack is revealed during the deckcutting, the player making the cut will be awarded 2 points.

CribbageRun Rules

Runs do not have to be played in order. Forexample, Player 1 plays an 8, followed by a 10 from Player 2. Player 1 can thenplay a 9 to claim a run.

Muggins

Since the game involves calling out thevalid combinations for scores, it is possible for players to miss some scorablesets. If other players observe these missed point opportunities, they can call“Muggins” to claim the points.

Note that this is an optional rule, andsome people play without this rule.

Summary of Rules

In summary, the Cribbage pegging rules are:

  • Dealer is determined by deck cutting.
  • Each player is dealt 6 cards.
  • Each player discards 2 cards to the crib.
  • The non-dealer cuts the deck to reveal the “starter” card.
  • The non-dealer begins by playing a card, followed by the dealer.
  • The play continues until all players have clear their cards from their hand.
  • The Show phase commences, and each player counts their hand.
  • The dealer counts the crib.
  • The dealer rotates at the end of the round.
  • When a player reaches the defined point threshold, they win.

Scoring Chart & Points

Cribbage scoring is based on the available combinations of cards, and each combination has a different assigned score. Once a player achieves the required points, they win the game. The highest score in Cribbage is 121, at which point the player wins.

Scoring Chart

The standard cribbage scoring chart is shown below.

TypeDescription Example Hand pointsCrib points
FifteenA group of cards combining to a total of 15 pointsA68 2 2
PairTwo cards with the same rank66 2 2
Three of a kindThree cards of the same rank333 6 6
Four of a kindFour cards of the same rank3333 12 12
Run of 3Three cards of consecutive ranks789 3 3
Run of 4Four cards of consecutive ranks10JQK 4 4
Run of 5Five cards of consecutive rank23456 5 5
Run of 6Six cards of consecutive rank89 10JQK 6
Flush of 4All cards are of the same suit3JA6 4
Flush of 5All cards are of the same suit6910A♣, 5 5
NobA Jack in hand is the same suit as the starter8A6J♥ Starter Card: K 1
Thirty – one The played cards sum up to 31 points78106 2
GoThe last card is played before exceeding 31 points during Play 1
Revealing a Jack as StarterRevealing a Jack as a starter card during the deck cutting phase. 2

What Is A Flush In Cribbage

There also several Cribbage scoring calculators available like this one.

Hand Example

This is an example hand of Cribbage played from thedeal to the end of the round.

Dealer Non-dealer
33A56K78A6A10

The players are then required to discard 2cards to form the crib.

Dealer Non-dealer
33A57AA6

Crib: 6 ♥, K ♥, 10 ♦, 8

Can You Score A Flush In Cribbage

A starter card of is A ♣ is revealed.

The Play phase begins:

  1. The non-dealer begins by playing a A ♣.
  2. The dealer plays a A ♦, making a pair, getting awarded 2 points.
  3. The non-dealer plays his/her A ♥, making a three of a kind, earning 6 points.
  4. The dealer plays a 3 ♠, increasing the count to 6.
  5. The non-dealer plays a 6 ♣, increasing the count to 12.
  6. The dealer plays as 3 ♦, increasing the count to 15, earning 2 points.
  7. The remaining cards are played out without any points being earned by either player.

At the end of the Play phase, the scores are:

  • Dealer: 4 points
  • Non-dealer: 6 points

The Show phase then begins:

The dealer’s hand has 2 pairs (3s and Aces with the starter card). The dealer gets 4 points.

The non-dealer’s hand has a three of a kind (Aces with the starter card). The dealer gets 6 points.

The players now have these points:

  • Dealer: 4 + 4 = 8 points
  • Non-dealer: 6 + 6 points = 12 points

The dealer then counts the crib, but thereare no available combinations.

Hence, the round ends with these scores:

  • Dealer: 8 points
  • Non-dealer: 12 points

The dealer the rotates for the next round.

What is thebest hand in Cribbage?

The best hand is ultimately subjectiveduring the Play phase, but the highest score a hand can get during the Showphase is 29.

The best possible hand is 5555♦ and any Jack.

One of the four cards will be the startercard. This combination gives 8 different 15s for 16 points, a four of a kindworth 12 points, and a nobs worth 1 point, giving a total of 29 points.

Cribbage Strategy & Tips

Strategy and tips to help you master Cribbage land:

  • Discards are important, as the crib serves as a possibility for the dealer to earn extra points.
  • Cribbage strategy revolves around choosing the right cards to play during the play phase.
  • Remember, runs do not have to be played in order.
  • The best cribbage players always have the count in mind, getting easy 15s and 31s.
  • Take your time during the show phase, as you don’t want to miss potential points.
  • Keeping runs during the Deal phase can help during the Show phase, but not necessarily during the Play phase.

Frequently Asked Questions

When was the game invented?

Cribbage was invented in the early 1600s in Great Britain. You can read more on the history here.

How many points is a Four of a Kind in Cribbage?

A four of a kind is worth 12 points.

What is a Skunk in Cribbage?

A skunk is when a player wins with a 31 point difference with his opponent.

What is a Flush in Cribbage?

A flush is a combination of 4 or more cards in the same suit.

What Is A Flush In Cribbage Boards

Useful Links

What Is A 4 Card Flush In Cribbage

  • American Cribbage Congress: The largest Cribbage organization in the world. They standardized the rules for tournaments.
  • The Cribbage Guy: Great place to find all kinds of unique Crib Boards.
  • Cribbage Boards – Limited Edition: House of Cribbage is an online store for limited edition exquisite inlaid wooden boards.